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Inside SPHIRE, spatial frequencies are handled in absolute units. This means that the spatial frequencies are expressed in term of pixels, or absolute frequency $f_a$, instead of units of inverse distance. The Nyquist frequency, the maximum spatial frequency contained in an image, corresponds to $f_a=0.5$. In inverse distance units, it will correspond to $f_N=\frac{1}{2p}$, where $p$ is the pixel size, usually in Å.
A simple relation exists between spatial frequencies $f_s$ (e.g. $\frac{1}{\text{\AA}}$) and absolute frequencies $f_a$:
For an image with pixel size $p$ by: $$ f_s=\frac{f_a}{p} \\ f_a=f_s \times p $$
For an n-pixels image sampled, the k'th Fourier pixel ($0\Leftarrowk\Leftarrown/2$) is related to frequency by:
$$
f_s=k/n/p`}}}
. f_a_k_n}
$$
Resolution r [Å] (defined as inverse of spatial frequency) is:
For examples of code in which Fourier pixels are handled check sparx/filter.cpp.