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definitions:absolute_frequency_units [2016/12/12 17:07] fmerino [Definition] |
definitions:absolute_frequency_units [2018/06/20 13:12] |
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- | ===== Absolute frequency ===== | ||
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- | ==== Definitions ==== | ||
- | Inside SPHIRE, we define the spatial frequencies are handled in absolute units. This means that the spatial frequencies are expressed in term of pixels units, or absolute frequency $f_a$, instead of units of inverse distance. In this way $f_a=0$ corresponds to the zero Fourier term (zero frequency), while $f_a=0.5$ | ||
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- | A simple relation exists between spatial frequencies $f_s$ and absolute frequencies $f_a$: | ||
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- | For an image with pixel size $p$ [Å] by: | ||
- | $$ | ||
- | f_s=\frac{f_a}{p} | ||
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- | f_a=f_s \times p | ||
- | $$ | ||
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- | For an n-pixels image sampled, the k'th Fourier pixel ($0< | ||
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- | $$ | ||
- | f_s=k/ | ||
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- | $$ | ||
- | Resolution r [Å] (defined as inverse of spatial frequency) is: | ||
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- | ==== Within the code ==== | ||
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- | For examples of code in which Fourier pixels are handled check sparx/ | ||